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Himalayas · Partner listing

Senior Unity Developer

Fishing Planet

⌖ WorldwideSalary not providedRemoteNot specified · Full-time

Source: Himalayas ↗

Location & working arrangement

Working arrangement is supplied by the provider. Check the original advert for attendance and travel requirements.

Provider location / applicant eligibility: Worldwide

About the role

Fishing Planet is an independent game studio made up of talented and dedicated people who created a successful free-to-play game from scratch. Today, Fishing Planet is available on eight platforms — Steam, Epic Games, Microsoft Store, PlayStation, Xbox, Nintendo Switch, and mobile (iOS and Android). Our global community now includes over 35 million players and continues to grow every day.We are committed to continuous improvement, providing our team with the resources, tools, and environment they need to build stable, rewarding, and long-term careers while creating ambitious games that players want to return to again and again.Building a successful free-to-play simulator is about much more than creating a game. It involves developing and maintaining a complex ecosystem of gameplay mechanics, physics, backend infrastructure, and internal tools. At Fishing Planet, you'll have the opportunity to take on diverse challenges, learn from experienced colleagues, and contribute directly to a product played by millions of people around the world.We are currently looking for a Unity Developer to join our team and help shape the future of Fishing Planet across multiple platforms. Your impact: Development of gameplay logic for complex F2P game: Developing core gameplay mechanics, Supporting and extending already implemented game features, Developers toolkit improvements and implementation, Performance optimization. You will bring: 5+ years of programming experience, 3+ years of game development in Unity, solid understanding of Unity engine, Senior skills in .NET Framework and C#, Understanding of multithreading and synchronisation patterns, Knowledge and understanding of design patterns and OOA&D, Basic understanding of shader programing, Fundamental mathematics and physics background as well as experience with game physics engines will be a great plus. Will be a plus: ECS experience, HDRP experience, Unity DOTS experience, Unity Burst Compiler utilization experience. Why Join Us? Collaborate with a passionate, talented, and global team that has already delivered a game played by 35M+ people. Work on a multi-platform, multiplayer experience with ambitious scope and long-term potential. Enjoy a 4-day work week and a strong commitment to work-life balance, ensuring you can thrive both professionally and personally. Join a culture built on P.R.O.G.R.E.S.S., where passion, responsibility, openness, growth, respect, efficiency, player-focus, and agility drive everything we do. Originally posted on Himalayas

Skills mentioned in the listing

C#.NET

Recognised skills are extracted from the supplied description using canonical names and aliases. They are mentions, not verified essential requirements. Check the source advert for the employer’s full requirements and location restrictions.

Why these skills appear

C# · mentioned
ity, solid understanding of Unity engine, Senior skills in .NET Framework and C#, Understanding of multithreading and synchronisation patterns, Knowledge and understanding of design patterns and OOA&D, Basic unde

.NET · mentioned
e development in Unity, solid understanding of Unity engine, Senior skills in .NET Framework and C#, Understanding of multithreading and synchronisation patterns, Knowledge and understanding of design patterns and